FSM FAQ

Answers to the most frequent questions about playing Football Star* Manager

Key Points:

Q. How do I Play as my Favourite Team?

A: If you don’t spot your favourite team in the list, no matter, you can change the name of the team you picked, and at any time by choosing the Customise menus, then tapping on the name of your team to customise it.

The choice of teams used in the initial list is simply to match the original 1982 game.

Q: Is it possible to customise teams/player names?

A: Yes, the names of your players in your team, all of the team names and competition names can be customised to your preference. Just look through the customise menu options. 

Q: How does Morale Boost work?

A: This is an option you can use twice per season. The first time you use it, it is stronger in effect typically (but not always) than the second time. It’s there for you to use strategically when you think it is most needed. It corresponds to taking the players on a short holiday break or anything else that boosts morale. But you can’t keep doing it! 🙂

Q. What happens to Transfer Values when you are promoted?

A: When you are promoted your existing team will retain the value of the players from the lower division. However once your players have survived a season in the higher division, and therefore proved they can succeed in the new division,  their values will recalibrate to the new division and typically increase in value! It’s a way to increase your team wealth!

Q. How should I bid for players?

A: It’s a risk reward gamble. Bidding higher increases your chance of getting the player, but costs you more as once you have the player his value will drop to his original rating. Bidding lower reduces your chances of getting the player. You can even bid the lowest offer and get the player, but it is even less likely. Each bid after the player’s value changes is fresh. Your previous bid has no impact on the new bid. The only impact is the player’s valuation. If you miss a bid a player will increase in value by varying amounts depending on the demand for the player.


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Q. What does the Players Age do?
Unlike the original 1982 version players age in this game.

One impact of this is how their skill levels evolve. Skill for a player (which really represents both form and skill combined) is between 1 and a maximum 5. When a player is young, say 18, it is possible for his skill level to evolve, so even a level 1 player can improve over time to a level 5. Players tend to peak between 25 and 27. They tend to fade in later years. You will see these changes occur when you start a new season. However it’s very important to note this is a tendency, not a certainty. It’s possible that some players may not improve or even get worse. Overall the tendency of younger players improving over time and older players fading, will hold true. 

Also watch out for when a player is over 30 he is more likely to retire. You will not get any money for him when he retires. For that reason you could sell players when they age. However you will then need to replace them with younger players. Younger players cost more, and you need them to come up for sale. Up to you how you manage all this!


Q: Are there sounds like the original?

A: I updated the sound with crowd noises and ball kicks, it adds to the game. There is a sound off option that also allows you to play the music on your mobile in the background while playing the game, or if you want to silence the game in public.


Q. How do replays work?

A: In the cup matches replays occur right away. The match will repeat until a winner is decided. This is similar to the original game and has been maintained by request to keep the feel of the original.


Q. How do Team Ratings affect the game?

A: The comparison of your team’s ratings to the opponents will indicate your chance of winning the match. Occasionally the weakest team will win as in real football, but nothing is predetermined it all happens as you watch!


Q: How do I play as Defensive or Attacking?

A: This is more a way of managing your risk when playing. You can balance your team against your opponent. If you choose a team where you match closely your opponent’s team ratings it is more likely to be a low scoring game. If there are big differences goals are more likely. So do you try to match, or be strong in one area at the cost of weakness elsewhere? Your choice of tactic!

Q: What does 99 to Continue do?

A: This is one of the customise options that was added by request of players of the game. It refers to pressing 99 to continue being the preferred way to move through screens on the Sinclair versions of the game. It’s purpose is nostalgia!